
I pair a trait that lets me recruit extra followers with one that gives followers more health to start a roving gang that can win almost any fight.

Finishing a floor lets you choose a trait from a list of three, and you can push for a specific playstyle by picking traits that match. MutationsĮven if you stick with one character, each run takes on its own personality thanks to the items you find in shops, chests and safes, as well as the traits you pick up between levels. I also just discovered eating burnt bodies restores more HP as the cannibal, so I buy a flamethrower whenever I can. I only just realised, for example, that hackers can hack fridges to make them literally ‘run’ (geddit?), flattening anyone in their path and then bursting open to reveal the food inside, which restores HP. I still have a handful of characters to unlock, including a vampire who must kill a hidden werewolf on each level.Īnd after 15 hours, I’m still finding new ways to use characters I thought I’d mastered. Streets of Rogue is not groundbreaking as either, but being able to choose between 26 different playstyles makes it hard to stop playing.

With the soldier and their machinegun, it’s a top-down shooter.

With the assassin, who can go invisible and chain stab enemies, I’m playing a slow-burn stealth game. These quests, and the unique traits of each character, make picking a new class feel like playing a completely different game.
